State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · April 2022

Top 5 Theme Parks Games Performance on Unified Platform in Central America - Q1 2022

Discover the performance trends of the top 5 theme park games in Central America during Q1 2022, including weekly downloads, revenue, and active users.

Top 5 Theme Parks Games Performance on Unified Platform in Central America - Q1 2022

In Q1 2022, the top 5 theme park games on a unified platform in Central America showed varying trends in weekly downloads, revenue, and active users. The data provided by Sensor Tower reveals interesting insights into the performance of these popular games.

Disney Magic Kingdoms from Gameloft had notable fluctuations in weekly revenue, peaking at around $4.4K in the first week of January before gradually declining to approximately $1.4K by mid-February. Weekly downloads saw a peak of 6.6K in late January, while weekly active users steadily increased from 10.8K at the start of the quarter to 11.9K in mid-March.

Idle Theme Park - Tycoon Game by Digital Things experienced a decline in weekly revenue, starting from $254 at the end of December and dropping to around $81 by mid-March. Weekly downloads ranged from 5.6K at the end of December to 3.6K by the end of March. The game also saw a decrease in weekly active users, starting from 13.1K at the end of December to 10.3K by the end of March.

RollerCoaster Tycoon® Touch™ by Atari showed consistent weekly revenue, maintaining around $234 in early February. Weekly downloads fluctuated, with a peak of 1.4K in mid-March. The game saw a rise in weekly active users from 1K at the end of December to 2.5K by mid-March.

RollerCoaster Tycoon® Classic, also from Atari, had a relatively stable weekly revenue, peaking at $213 in mid-January. Weekly downloads remained low, peaking at just 57 at the end of December. No data was provided for weekly active users.

Uphill Rush Water Park Racing by SPIL GAMES saw a steady decrease in weekly revenue, starting from $91 at the end of December and dropping to $29 by late March. Weekly downloads peaked at 10.3K in mid-January and again at 10.2K in late March. The game maintained a high number of weekly active users, peaking at 29.2K in late January and ending the quarter with 22.9K.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022